Features

Every feature, game by game.

Pick a game to see everything its client does.

The flagship GoldSrc client: legit and rage aim, full visuals with a replacement world renderer, a Kreedz toolkit, automation and Lua scripting.

GoldSrcInternal76 features in 12 categoriesCS 1.6 page →

Legit aim

9
  • AimbotSmoothing, maximum FOV, hitbox selection and hitbox scale
  • Reaction timePlus delay before aiming and before firing
  • Smoothing modesSmooth in attack, automatic, FPS-independent, scaled by FOV
  • Perfect silentOwn key, max angle, tapping mode and triggers
  • TriggerbotTrigger key, only when scoped, ignore shields
  • Recoil compensationPitch/yaw, start point, smoothing, max FOV
  • Accuracy boostAccurate traces and position adjustment
  • Per-weapon settingsPistol, SMG, rifle, shotgun and sniper
  • SafetyBlock attack after a kill, don't shoot spectators

Rage aim

8
  • Aim typesSilent, perfect silent and visible
  • MultipointPer-hitbox point scale: head, chest, stomach, arms, legs
  • AutowallAutomatic penetration with a minimum damage
  • Auto fireDelay shot, tapping mode, auto scope, no unzoom
  • Auto weapon switch
  • Trigger conditionsOn peek, on land, in air, on knife, on grenades, in PVS
  • ResolverYaw and pitch resolver, desync bruteforce, force body aim
  • Remove spreadAnd anti-overlap

Anti-aim & fakelag

5
  • Anti-aimSeparate stand, move and air setups
  • Yaw modesStatic, jitter, spin, backwards, sideways presets
  • Pitch & rollStatic, down, up, fake up/down; static or dynamic roll
  • DesyncHelper, flip, max delta, switch side when hit
  • FakelagStatic, adaptive or break lag compensation; choke limit

Player ESP

7
  • BoxOutline or filled, visible and hidden colours
  • Health & armorBars or percentage, health-based colour
  • Name, money, weapon, distanceWeapon as icon or text
  • SkeletonPlus backtrack skeleton and hitboxes
  • Out-of-FOV arrowsLine of sight, anti-aim side arrows, desync indicator
  • Dormant handlingFade-out, update by sound, dormant time
  • Per-target coloursEnemies, teammates and local

Chams & glow

5
  • Coloured modelsVisible and hidden colours, chams key
  • StylesFlat, textured, lightmapped, wireframe, animated swoop
  • Hand chamsViewmodel and desync chams
  • Colour modesRainbow, pulsing and gradient
  • GlowOutline glow with visible/hidden colours and size

World & lighting

7
  • World brightnessSky tint, lightmap and minlight control
  • Replacement world rendererGLSL redraw with real textures, lightmaps, skybox and fog
  • Directional sunCast shadows up to 8192 px, edge softness, AO, sun disk
  • Surface lightsLamps and neon cast coloured light on nearby geometry
  • Brush tintingFences, grates, glass and crates match the tinted world
  • Player lightsDLight and ELight with fading colours
  • RemovalsSmoke colour, HUD clear

Effects & HUD

6
  • Bullet tracersThickness and lifetime; hit position and hit markers
  • RadarEnemies, teammates, health, names, weapons, C4, map image
  • ThirdpersonOffsets and key; custom FOV and aspect ratio
  • CrosshairsSniper crosshair, spread circle, recoil point
  • Remove scope & zoomStreamer mode and anti-screenshot
  • Kill effectsTexture changer, particle and weather effects

Kreedz

7
  • Strafe helperAuto-strafe for max speed and wall avoidance
  • BHop
  • Jumpbug & edgebugWith edgebug lock and auto mode
  • Jump detectionLong, high, count, ladder, weird, duck and standup CJ
  • No fall damageAuto jumpbug on fatal falls
  • Ghost replays.rec recording with a ghost model
  • Jump stats HUDSpeed, sync %, strafes, pre-speed, height, distance

Misc

7
  • MovementBunny hop, auto duck, auto stop, speed cap
  • Auto knifeAuto attack and backstab; auto pistol, reload, scope
  • Custom chatSource-style chat, chat translator
  • Custom viewmodelPosition offsets
  • WatermarkClock and speed display
  • Skins & modelsCustom knife, gloves and player models; skin sounds
  • SteamID toolsCopy STEAM_0 or SteamID64

Automation

5
  • Autonomous botNavmesh-driven, plays on its own
  • CombatAims, shoots, reloads, switches to the best gun, knife-rushes
  • GrenadesHE at mid range
  • TrackingChases last-seen enemies, turns toward shots from behind
  • Skill levelAim sharpness scales with a setting

Lua scripting

6
  • Hot-reloadScripts load and reload live while you play
  • Drawing2D and 3D overlay, your own GLSL passes, script chams
  • Game accessEntities, traces, visibility, cvars, net messages
  • MenuYour own controls in the xhook menu
  • DataHTTP, JSON, files and a key-value store
  • Features APIDrive xhook's own features from a script

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Features · xhook